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My rather aged Xbox 360 |
However, taking a survey on the
books in my life made me think of other places I find stories. A primary one for me would be
videogames. I find that I probably play
videogames as much if not more than I read, and I probably spend more money on
videogames each year than on books (partially because games cost more).
At this point, books are widely
considered “legitimate art,” while videogames are not. Likely this is just growing pains, since
videogames are relatively new and books have been around for a while. Movies went through a similar phase in their
early years.
Minecraft cover art |
Another part of this may be that
Minecraft,
for example. Yet it’s still incredibly
fun to play, and allows for the players to create their own narratives. Others seem more like somewhat interactive
movies, consisting mostly of cutscenes and telling a story, but with almost no
gameplay. It’s a difficult balance to
achieve, and one style is not necessarily better than another.
some games have no story,
some games have no story,
Yet even when games do tell a
story, frequently it isn’t a very good one.
This is something the industry seems to struggle with. A lot probably has to do with balancing story
and gameplay. Battlefield 4 left a lot to be desired as far as story, but the
game parts of the campaign were still fun to play. On the other side, The Last of Us had an incredible story, but I’ve heard the gameplay
was repetitive.
It takes a long time for a game to
produce both, and distributors are trying to crank out as many games as
possible. However, games with longer
development periods can be successful.
Take GTA V as an example. It was in development for far longer than the
other blockbuster games of 2013, and did better as a result (despite a rocky
online launch).
In future blogs, I may take a look
at some other examples and continue to try and figure out where videogames
belong in the community of storytelling.
I don’t necessarily think they should be judged in the same way books
are, but games like The Last of Us
have proved that videogames can tell compelling stories as well as books or
movies. My hope is that as this blog
continues, we’ll see the quality of storytelling in games rise.